Proud FLEGA member Graphine is bringing their texture streaming technology Granite SDK to mobile platforms. The Ghent based developers have partnered with Canadian VR group Minority Media to bring photorealistic graphics to Google’s mobile VR platform Daydream. The first game to benefit from this new technology will be Minority Media’s in development Daydream title Locked In. Minority wants Continue reading →
Last week marked the start of the public beta program of Granite for Unity, Graphine’s fine-grained texture streaming plug-in for Unity 3D. As of now anyone, be it students, enthousiasts or professionals, can download the 30 day trial for Granite for Unity from the Graphine website and start exploring the benefits of advanced texture streaming in Unity. Additionally Graphine has also Continue reading →