As you might remember, our proud nation is once again gearing up for a majestic presence at gamescom in Cologne. The Belgian games booth will be even bigger (168m²) than last year so all Belgian game companies can show the gaming world what they’re made of.
Next in line of our preview of the companies that will be on show at the Belgian games booth is non other than long time proud FLEGA member and benefactor LuGus Studios.
This Hasselt based game studio has been around for seven years now, making them one of the veterans of the Flemish games industry. With a team of seven full time employees, regularly reinforced by interns or freelancers, they’re also one of the biggest and most succesful game studios in Belgium.
In the wake of the Russian attack on eastern Ukraine, they made world wide headlines with their free to play anti-war game Battle for Donetsk, but they are of course best known for their work on drone racing simulator Liftoff. After spending nearly thre years in Early Access, receiving hundreds of free updates in the process, the team is slowly drifting towards a final release version.
Swing by the Belgian booth to get your hands on the final version of the game and see the new rewards and progression system in action. The team wants to reward players for investing time in their game with drone parts you can use to customise your drone. As these will be purely cosmetic and have no commercial value, LuGus wants to contribute constructively to the ongoing debate surrounding loot boxes and show that, when treated as a gameplay system rather than a business model, they’re harmless to gamers.
As always: a warm thank you to the wonderful people at Flanders DC, who turn gamescom into an essential experience. They couldn’t do that without the valuable support of Digital Wallonia, Brussels Invest and Export, Screen Brussels, VAF Gamefonds, WALGA, Creative Europe and ADN. Thank you all!